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UX Entries

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What Might We Expect in 2017

4 Jan 2017

Link  |  UX

A Helpful Jargon Guide

11 Nov 2016

Article  |  UX

Getting Great Clients: More than Just Luck?

18 Oct 2016

Getting Great Clients: More than Just Luck?

The best clients are the ones that trust our expertise and seek our input on ideas, but aren’t afraid to poke holes when needed. They collaborate on ideas without pushing their needs over those of their users. They also make time when needed. But I’d argue luck has nothing to do with having a great client. Rather, it’s how you enable them to be great. And as a designer, that’s an important part of my role in a project.

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Article  |  UX

How to Find the Right Designer for Your Project

18 Oct 2016

How to Find the Right Designer for Your Project

Are you considering hiring a web designer or agency to help you with your web project? That’s great! But how are you making your decision? Considering there are plenty of options, from freelancer to design house to full service agency, here are a few things to look for when considering who to hire.

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Planet Argon Designers Ask The Questions

25 Aug 2016

Article  |  UX

Which Festival Does UX Best?

1 Aug 2016

Which Festival Does UX Best?

When summertime comes, it’s a chance to get outside – barbecues, picnics, swimming, hiking, camping. And for many, it also means summer music festivals. Festivals of all genres and interests are organized every year around the world and are inseparable from the technology that makes it all happen. And it’s not just the technology that appears at the festival (like jumbo screens and holograms of dead artists). It’s also how we connect to the festival, before and during the event, that completes the experience. From schedules, to buying tickets, this is a comparison of the online experience of a few well-known (and some unknown) festivals.

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Article  |  UX

Portland Home Buying: A UX Perspective on Listings

24 Jun 2016

Portland Home Buying: A UX Perspective on Listings

For those who are in the process of buying a house, receiving your region’s multiple listing service (RMLS) via email is a common way of getting real time updates on houses that match your criteria. This post examines some of the issues I’ve experienced first hand using this information, and some solutions that might make the experience a little more enjoyable.

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What Sketch Can Learn From Fireworks

10 Jun 2016

What Sketch Can Learn From Fireworks

The designers and front-end developers at Planet Argon started transitioning from Fireworks to Sketch in early 2015. I can do most of what I want to do in the Sketch quickly, efficiently, and intuitively. There are, however, a handful of Fireworks features that I would love the Sketch developers to emulate.

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There's always a catch with 'free'

2 Jun 2016

Article  |  UX

5 Steps in a Good Design Process that can Improve Your Health Care Application

2 Mar 2016

5 Steps in a Good Design Process that can Improve Your Health Care Application

Although there are regulations and complicated processes to contend with, is designing useful health care apps so different from designing other types of applications? Other industries, services, and companies are increasingly embracing technology and improving user experiences every day. And yet the management of our health and wellbeing seems to be quite far behind.

Is it such a unique field that we can’t apply any of our design expertise? I don’t believe so, and here’s why...

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Article  |  UX

It's the small things...HipChat's HEX swatches

4 Mar 2014

Several months ago, our team left Campfire and entered HipChat for all internal conversations project, team, or cute kitten related. There are a few great things about using HipChat, but one of my favorite’s as a designer is this; adding a swatch of any HEX code. This feature not only provides my teammate with the code to add for a color, but also provides more context when we are collaborating. It’s a small thing, but sometimes, the small things just make life a little better.

What are the small things you like about the tools you use?

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Article  |  UX

McMenamins Homepage Redesign

1 Aug 2013

McMenamins is a regional establishment that runs several restaurants, bars, music venues, theaters and more that are all steeped in history. The McMenamins homepage on their website was on it way to becoming a relic of a by-gone era. That is when we stepped in to pull this popular page out of the history books and into the present.

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Article  |  UX

Design Processes for Brainstormr Mobile, Our New iPhone Application

18 Jun 2013

When I first came on staff as a User Experience Designer at Planet Argon, one of my very first projects was to take our responsive site, Brainstormr and bring it into the mobile world by building an iPhone application for it. My experience designing Brainstormr was the first time I had gotten an opportunity to do a Mobile Application design and I jumped at the opportunity. There was a lot of research and learning involved, but it was totally worth it, and now i am proud to say my first application design came out a success. Here are a few things I learned along the way.

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Article  |  UX

Webvisions 2013 Post 1 - The Art of Explanation

4 Jun 2013

It had been about 6 or 7 years since I went to my last Webvisions Conference in Portland, so I was really excited to go this year since the web has evolved and really changed a lot since then. Planet Argon bought me a pass for Thursday and Friday, and I heard lots of great talks over the two days. Some were on The Agile and Lean UX Methods and working well with your team, some were on how to explain things better and how to develop a curiosity that will take you through your whole career. More technical talks were about things like video on the web, API’s, or building dynamic prototypes.

Among all these different topics and speakers, I had one consistency that helped me retain all the information better (and probably communicate it better to other people on the web too).
It was by taking what I have learned at the conference and sketch-noting the talks.

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